package de.core.graphics;

import java.awt.Graphics2D;

public interface Renderable {

    /**
     * Renders this Object and paints it onto the passed {@link Graphics2D}.
     * Use the passed aInterpolation parameter to render the Object in between two
     * GameStates.
     */
    public void render(Graphics2D aRenderGraphics, float aInterpolation);
}
